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I’ve got no follow-through. Whenever I start a project, it takes every single ounce of my self-discipline to get me to finish it.  It’s always a slog. I think that’s why I gravitated toward writing one-page dungeons so much.  In this more condensed adventure format, you can take a single idea or gimmick and exploit [...]

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Josh and I made a decision. We’re going to start taking a look at cool indie games at least every other episode on “The Goblins and Growlers Podcast.” These mainly are going to be releases we’ve found in the pen-and-paper section of itch.io, so when we’re talking about indie games, we mean the kind of [...]

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